Below are the patch notes for the Switch and PlayStation 4 versions of Lumines Remastered.
SWITCH
A new patch update (version 1.1.1) is live, as of 07/18/18.
Notes:
- Added Analog Stick option (Options/Control settings/Type C and D – see screenshots below)
- Optimized load times (title screen, game modes and rankings)
- Fixed issues with achievements not unlocking properly
- Improved feature for locally stored high scores to be updated in online leaderboards when game is turned on in online mode
- Improved controls when dropping blocks
- Improved audio mix in certain skins and expanded overall audio volume range from 4 level settings to 8 (default option for BGM and Sound Effects is 4)
- Fixed issue with locked Avatars appearing during selection in Avatar menu
- Fixed issue with the last timeline column not adding to final score in Time Attack Mode
- Fixed issue with blocks momentarily changing colors during skin transition
- Fixed issue with vibration stopping when only the Trance Vibration was ON in Vibration setting
- Fixed issue with blocks moving from control inputs during loading screen before gameplay began
- Other minor performance improvements and bug fixes
PLAYSTATION 4
A new patch update (version 1.03) is live, as of 07/18/18.
Notes:
- Added a new setting “Background motion ON/OFF” (under Video Setting)
- Increased default Vibration level (strength) and added options for Vibration Setting
- Adjusted block design in “Spirits” skin to be color blind friendly
- Fixed issue in Puzzle No. 097 “LOVE” with blocks not clearing
- Other minor performance improvements and bug fixes